0.1.5 Character Customization


Added character creation settings and multiple savefiles. You can now edit your proportions, texture, and even import your own custom textures. Also the GUI has sound effects now! Sound effects provided by BCFRecords (bcfrecords.com).  And about a bajillion more tweaks and bugfixes. The games still rough but a lot better than last version ^^ provided I didn't introduce too many new bugs.

 If you'd like to draw your own clothes or something, just draw on the following template and select 'Load Texture' in appearance settings.


In addition to these changes, I've reworked the whole project structure with the goal of making it more clean and modular (making my job easier) and I've fixed a bajillion little bugs and quirks. Changelog below:

## [0.1.5b]
### Fixed
- Forced locale to invariant (english), so we all use numbers with decimal points (sorry other cultures)
    This way we can share saveFiles without breaking each other's games

## [0.1.5a]
### Fixed
- Restored story progression (ingot spawn, npcs' dialog after swirly)

## [0.1.5]
### Added
- Game difficulty setting
- New Game panel lets you customize player texture, body proportions, game difficulty, gravity and timescale
- Support for multiple save files
- Custom texture importing
- Audio effects to all GUI components

### Changed
- Moved from binary to Json based savefiles, meaning you can now manually edit them with any text editor, and share them and stuff
- Old saveFiles will be imported as "Primordial Juiceling", and not deleted
- Toilet Realm is now much more pretty
- Buffed tutorial Ingot, made him look cool again (by disabling reflection probe)
- Made juice particles more plump
- Adjusted Holy Hammer handle tilt
- Increased car knockback
- Selected better overworld tree/weapon spawn seed

### Fixed
- Toilet flush sequence is now much more stable
- Joints between body parts now scale properly, resulting in more stable bodies when mutated significantly
- Car booster no longer activates when you hit shift unless you are in it
- Trimmed silent portions of various dialog audio, so non-voiced NPCs will sound better
- Re-enabled stats window sound effects
- Weapon scaling while grabbed
- Pressing 'K' in toilet realm no longer destroys the level


P.S. here's the texture I used for the cover image:


Files

Juice Galaxy 64-Bit 182 MB
Version 0.1.5 Oct 24, 2020
Juice Galaxy 32-Bit 178 MB
Version 0.1.5 Oct 24, 2020
Juice Galaxy Linux 64-Bit 181 MB
Version 0.1.5 Oct 24, 2020
Juice Galaxy Mac 188 MB
Version 0.1.5 Oct 24, 2020

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Comments

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Viewing most recent comments 1 to 20 of 35 · Next page · Last page
(+1)

what are the proportions for the skin in the thumbnai

(1 edit) (+1)

i made Garfield paint by Me my draw is so Bad please dont Laugh :( ( there is a texture glitches the tail )

(1 edit) (+1)

i make a Fake peppino Paint By Me! (no texture glitches)

(2 edits)

i make a Mickey MOUSE.AVI Two!!! (no texture glitches)

i want to make a texture but i dont know how

slimerrrrr!

i made gumball waterson (i spent way to long making this XD)

i made darwinn watersonn because why not

(2 edits)


i made olaf! 

(1 edit) (-1)

GO GO POWER RANGERS! (some of the tetures are being weird)

(1 edit)

juice galaxy is GREEEEEAT! (no texture glitches)

shrek (fix) (greAT TEXTURES)

(1 edit)

i mean... MIKe WAZOWSKI (FIX) (the pants textures are still a little weird but i don't know how to fix it yet!)

(1 edit)

i made made bingo :D (no texture glitches!)

 so I made bluey! (it has great textures with no flaws)

(1 edit)

ingot with GREAT TEXTURES (the head textures and the others ones are supposed to be like that (: ) 

I put a lot of work into these (they take like  30 minutes because I have to take away a boarder around the photo)

i made miss slither FIX (the textures still look kinda weird but i tried to fix it up as best i could)

i made mr fox it is better now (i fixed the texture glitch)

I am open to skin suggestions to anyone that wants one(just comment i will try to reply)

Viewing most recent comments 1 to 20 of 35 · Next page · Last page