0.1.20 ~ Lightning, Flails, Hell Grazers, Oh My!
Juice Galaxy (formerly Juice World) » Devlog
Update 0.1.20 is here! This one is really several updates in one.
Main Big Changes:
- Electric elemental damage (via Arc Fork and Grimoire: Arc)
- Ball n Chain weapon (and more multi-part weapons coming!)
- New biome appearances (hot - norm - cold)
- Grappling plunger improved physics + scales with level
- Lots of little tweaks and fixes
Files
Juice Galaxy 64-Bit 182 MB
Version 0.1.20 Jun 24, 2022
Juice Galaxy 32-Bit 178 MB
Version 0.1.20 Jun 24, 2022
Juice Galaxy Linux 64-Bit 181 MB
Version 0.1.20 Jun 24, 2022
Juice Galaxy Mac 188 MB
Version 0.1.20 Jun 24, 2022
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Juice Galaxy (formerly Juice World)
Floppy ragdoll rpg sandbox with physics-based combat
Status | In development |
Author | fishlicka |
Genre | Role Playing |
Tags | 3D, Action RPG, Atmospheric, Immersive, Physics, ragdoll, Surreal, Unity, weird |
Languages | English |
More posts
- JG Pricing Announcement39 days ago
- 0.2.11 ~ Dream Eater Revamp 🧛59 days ago
- 0.2.10 ~ BubbletropolisAug 30, 2024
- 0.2.9 ~ Bubble FlurryApr 03, 2024
- 0.2.8 ~ Holiday Swag + Bug FixesDec 23, 2023
- 0.2.6 ~ Toeny, the Queen's Loyal Foot SoldierOct 13, 2023
- 0.2.5 ~ Wild Ruins, Derptera, and OST Vol. 2Aug 19, 2023
Comments
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oneyplays played this version
I agree with the online multiplayer part
(and spanish but mostly the multiplayer)
some kind of error with the 0.1.20 version, every time i try to open one specific character the game just crashes. also it defaults to that character now, and i cannot keep the game open anymore
please add a inflatable dancing guy that would be so cool
Whoa, a bunch of really neat stuff here! A lot to update on the wiki, too...
Oh, and before I forget, do you plan on having any interactions between the elements and the environment? (Like, using lightning underwater shocks you, and/or fire being extinguished for entities that go into the water?) Just figured I'd ask while it's still on my mind.
I assume that he plans on it, since it would fit Juice Galaxy extremely well that you can light a walking Tree on fire and it just turns into ash, or zap a battery monster or something and make it stronger. It would make the game more chaotic and surreal, which Fish tries to aim for, I think.
A few bugs I found in the recent version 0.1.20- 1) My car or player keeps getting stuck in the wall 2) When you die in a high monster level area, if you don't respawn and wait on the death screen, "you suck" one, you automatically start to get juice and the enemies just keep spawning and die themselves by falling on your dead body, and as a result you can get infinite juice, please fix. This can seriously ruin the entire balancing of the game. Also please make the game replayable, it currently lacks that feeling to keep going. BTW Great Work.
insane to see how far this game has come since mid quarantine when i found it. so glad you can still work on it and cant wait to see where it goes! my only suggestion still is to make weapons rare to find so its fun to get op weapons like the dragginslayer. then juice from monster kills could so something lol. hope your summer is going well fish!